Abstract:
To address the pain points in the Structural Mechanics course, such as its abstract and difficult nature, low student interest, and insufficient classroom participation, this paper systematically integrates gamified elements into the course teaching and explores a hybrid in-class and out-of-class teaching model. By analyzing the characteristics of the course, a framework of "teaching ideas-teaching activities-evaluation system" is designed. Gamified elements are matched with course modules, and activities such as quick-answer quizzes, electronic games, and structural design competitions are carried out. A diversified assessment system is constructed with a focus on process-oriented evaluation. Teaching practice was carried out for 5 classes from 2 majors as the subjects. The results show that this model can significantly improve students' learning interest, classroom participation, and knowledge mastery, promote knowledge internalization and ability transfer, and provide a reference for the teaching reform of Structural Mechanics and similar engineering courses.